Keeping momentum

Keeping momentum
Keeping momentum
Type Range combat
Effects Gain 2% range damage every time an enemy is shot, stacks up to 2-10 times

Keeping momentum is a skill in the range combat skill tree. The skill is in the second tier of the skill tree, and requires Rapid shots at level 5 to level up. Each point allocated to this skill will increase the number of damage stack by 2, increasing 2% of range damage every time an enemy is shot per stack.

Skill tree[edit]


Rapid shots
+2-10% range attack speed

Keeping momentum
Gain 2% range damage every time an enemy is shot, stacks up to 2-10 times

Weakness detection
+2-10% chance on ranged hit to increase critical hit chance by 100% for a short duration

Slimy bullets
20% chance to slow down target by -8-40% on ranged hit

Charging in
+4-20% chance on ranged hit to increase melee damage by 15%

Stun shot
+4-20% chance to stun targets on ranged hit

Focused accuracy
+5-25% range damage after standing still for a short duration

Amplified precision
+8-40% critical hit damage
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