Version 0.4.4-d5ea
NEW FEATURES[edit]
New Mechanics[edit]
- Torches can now be placed on walls.
- Players can now sit on objects like the chairs, stools, the Caveling Throne and, of course, the Caveling Toilet!
- The Dresser, Wood Pedestal, and Rug are now paintable.
New Items[edit]
- New item: Painting, can be painted and is crafted at the Carpenter’s Table.
- New item: Wood Stool, can be painted and is crafted at the Carpenter’s Table.
- New item: Wood Table, can be painted and is crafted at the Carpenter’s Table.
- New item: Loose Flooring, can be painted and is crafted at the Carpenter’s Table.
- The Loose Flooring is a decorative ground item that looks like bricks or stone plates in different shapes and colours depending on the current painted colour.
- New item: Scarlet Door, can be crafted in the Scarlet Workbench.
GAMEPLAY CHANGES[edit]
Quality of Life[edit]
- Altered synchronisation of objects outside of the player's view to improve performance.
Art and Animation[edit]
- Made the bulb sprite of Lamps brighter when turned on.
- Changed the colour of the particles when using the Black Paint Brush.
BUG FIXES[edit]
NPCs[edit]
- Fixed an issue where Ancient Golems would occasionally cause crashes.
Mechanics[edit]
- Fixed an issue where players would not gain mining skill or gain buffs from hitting walls if the wall was destroyed in one hit.
User Interface & Controls[edit]
- Fixed the epic version of Smoothies to show the correct icon.
- Fixed an issue where boss health bars would not appear or would show the incorrect value sometimes.
Networking / Dedicated Servers[edit]
- Fixed potential out-of-range access for some invalid Game IDs.
- Fixed an issue where players wouldn’t be able to connect with a certain character sometimes if the first connection attempt failed.
- Fixed a map-sharing error that occurs after the first map download was aborted.
- Fixed a map-sharing error that occurs when multiple players are uploading the map at the same time.
- Fixed a number of invalid memory-accesses causing crashes.
Saves[edit]
- When writing to a save file, the game will now wait for the save file to become available to write to instead of silently failing when the file is being accessed by another program.
- Fixed an issue where the game wouldn’t always respect the player’s choice of using local or cloud files when a Steam Cloud conflict occurs.
- Fixed cloud files being removed when starting on a fresh installation and Steam Cloud sync isn’t able to download files.