Fishing

Fishing requires a fishing rod be cast into a tile of water. The number of connected tiles has no effect. Landing the bobber into a tile with fish splashes will guarantee catching only fish, requiring a reeling-in mini-game. As opposed to non-fish items, materials and valuables, which are pulled out immediately.

The type of water (primarily) and biome area (for neutral water only) determines the loot table of possible catches. The player's fishing power stat must exceed that of the water biome type in order to catch anything at all. But this stat otherwise has no effect. Various bait types, when placed in the off-hand slot, can tweak fish chance, catch speed and other factors. As can some fishing skill tree talents.

Skill tree[edit]

Each catch, fish or non-fish, awards one experience. Catching non-fish items avoids the reeling-in mini-game, so is faster and preferable for efficient levelling.

Each fishing skill level increases your fishing power by 1, for up to 100 at level 100.


Angler's advantage
Fish starts +3-15% closer to be reeled in

Fisherman's luck
+4-20% chance to get a fish on the hook

Improved bait
Fish bites +5-25% faster

Studied patterns
+2-10% dodge chance

Steady feet
+10-50% reduced impact of slippery movement

Throwing expert
+10-50% fishing rod throw range

Well-trained aim
+6-30% of fishing added as range damage

Power of Omega-3!
+3-15% damage against bosses after eating fish or cooked food made out of fish

Dirt Biome[edit]

Fishing from normal water in any unlabeled area of the map will yield these fish and items.

Non-fish items[edit]

Item Chance
Green Kelp 23.55%
Scrap Parts 15.7%
Copper Ore 18.84%
Fiber 10.99%
Wood 7.85%
Rusty Spoon 15.7%
Amber Fish Egg 1.57%
Cave Guppy Necklace 3.14%
Scuba Fins 1.88%
Golden Starfish 0.78%

Fish[edit]

Item Chance
Orange Cave Guppy 37%
Blue Cave Guppy 29%
Rock Jaw 21%
Gem Crab 13%

The Clay Caves and Larva Hive Biome[edit]

Fishing from normal water in any area of the map labeled the Clay Caves on the map or fishing from yellow water anywhere will yield these fish and items.

Non-fish items[edit]

Item Chance
Yellow Kelp 23.49%
Scrap Parts 15.66%
Tin Ore 18.79%
Fiber 10.96%
Wood 7.83%
Mucus Amoeba 15.66%
Parasite Fossil 1.57%
Rusted Ring 2.98%
Neptune Necklace 1.88%
Golden Cocoon 0.78%
Grub Pearl 0.39%

The Forgotten Ruins[edit]

Fishing from normal water in any area labeled the Forgotten Ruins on the map will yield these fish and items.

Non-fish items[edit]

Item Chance
Grey Kelp 23.38%
Scrap Parts 15.59%
Iron Ore 20.27%
Fiber 10.91%
Gold Ore 7.79%
Soft Sponge 15.59%
Adder Stone 1.56%
Caveling Perfume 0.78%
Bubble Pearl Necklace 1.87%
Goldfish Ring 1.87%
Enhydro Crystal 0.39%

Fish[edit]

Item Chance
Dagger Fin 37%
Pink Palace Fish 29%
Teal Palace Fish 21%
Crown Squid 13%

Azeos' Wilderness[edit]

Fishing from normal water in any area of the map labeled Azeos' Wilderness on the map will yield these fish and items.

Non-fish items[edit]

Item Chance
Red Kelp 23.83%
Scrap Parts 15.89%
Scarlet Ore 20.65%
Fiber 11.12%
Gold Ore 7.94%
Lost Paddle 15.89%
Feather Fish Scale 1.59%
Caveling Medal 0.79%
Rainbow Kelp 0.4%
Sea Foam Ring 1.91%

Mold Biome[edit]

Fishing from moldy water will yield these fish and items.

Non-fish items[edit]

Item Chance
Pale Kelp 23.83%
Scrap Parts 15.89%
Scarlet Ore 20.65%
Fiber 11.12%
Gold Ore 7.94%
Giant Germ 15.89%
Mold Shell 1.59%
Ceremonial Flute 0.79%
Data Slate 0.4%
Kelp Mantle 1.91%

Fish[edit]

Item Chance
Mold Shark 50%
Rot Fish 37%
Black Steel Urchin 13%

The Sunken Sea[edit]

Fishing from seawater will yield these fish and items.

Non-fish items[edit]

Item Chance
Blue Kelp 27.35%
Scrap Parts 18.23%
Octarine Ore 23.7%
Fiber 12.76%
Gold Ore 9.12%
Giant Squid Eye 1.82%
Golden Needle 1.82%
Polished Shell 0.91%
Opabinia Fossil 0.46%
Golden Jellyfish 2.73%
Diving Helm 1.09%

Fish[edit]

Item Chance
Bottom Tracer 32%
Silver Dart 22%
Golden Dart 22%
Pink Coralotl 12%
White Coralotl 12%

The Desert of Beginnings[edit]

Non-fish items[edit]

Item Chance
Flesh Kelp 21.93%
Galaxite Ore 19.01%
Scrap Parts 14.62%
Fiber 14.62%
Gold Ore 7.31%
Ancient Fishing Hook 7.31%
Broken Gourd 7.31%
Broken Toy Ship 2.92%
Kingfish Scale 1.46%
Noble Ring 1.46%
Double Ring 1.02%
Oracle Card "Temperance" 1.02%

Fish[edit]

Item Chance
Solid Spikeback 26.32%
Sandy Spikeback 26.32%
Brown Dune Tail 18.8%
Grey Dune Tail 18.8%
Tornis Kingfish 9.77%

Molten Quarry[edit]

Fishing from lava will yield these fish and items.

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