Ra-Akar the Sand Titan

Ra-Akar the Sand Titan
Ra-Akar the Sand Titan
Location The Desert of Beginnings
Scanner Ra-Akar the Sand Titan Scanner
Aggressive Yes
Faction Scarab
Health 160,799
Pre-spawned No
Summon item Thumper

Ra-Akar the Sand Titan is a boss enemy. It is one of the three titans in the game. When defeated, Ra-Akar will drop Soul of Ra-Akar, one of the three souls required to advance the story. Your character save file will also be marked with the same icon.

Spawn[edit]

Ra-Akar's arena is located in the The Desert of Beginnings. Ra-Akar the Sand Titan Scanner can be used to locate its position on the map. It spawns approximately 1000 tiles away from the core at a random angle, or 2.15 times longer radius than the great wall.

To spawn or respawn Ra-Akar, place Thumper on the arena. You will have to wait up to 5 minutes or higher for its soul to disappear before you can respawn it. Thumper can be crafted by talking to the Spirit Merchant that appears when placing Ancient Hologram Pod on the ground.

Behavior[edit]

Has 3 attacks:

  • Homing orbs
  • Sand explosions with several variations: AoE outward to inward, AoE inward to outward, and clockwise
  • Spawn bomb scarabs

Enrages at 50% health, increasing its frequency of attacks.

Passive[edit]

  • Immune to stun
  • Immune to slippery movement

Attacks[edit]

Type Damage
Homing orb 258
Sand explosion 195

Drops[edit]

Item Chance per roll Chance for 1 or more
Guaranteed
Titan's Chest
Soul of Ra-Akar
1 roll
Ra-Akar's Necklace 25%
Scarab Visor 25%
Scarab Harness 25%
Scarab Legs 25%
4-6 rolls
Ancient Gemstone 47.96% 96.18%
2-5Galaxite Ore 40.77% 92.71%
Crystal Spearhead 4.8% 21.79%
Desert Diamond 1.2% 5.85%
Ra-Akar's Necklace 1.2% 5.85%
Scarab Visor 1.2% 5.85%
Scarab Harness 1.2% 5.85%
Scarab Legs 1.2% 5.85%
Ring of Sand 0.24% 1.19%
Ra-Akar Figurine 0.24% 1.19%

Strategy[edit]

Recommendation:

  • Weapon: Melee and range weapons
  • Equipment: Reinforced galaxite equipment or higher

If you don't have a really high health and armor, don't try to block its homing orbs, run and dash instead.

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